clyde: (Default)
[personal profile] clyde posting in [community profile] twomoonsmu
These are mostly minor changes to the skill and stat allocation, and the types of skills themselves. Relatively minor, but whatevs!


@name me=
@soulname me=
@gender me= male or female
@race me= human, elf or troll
@tribe me= (elf:) Wolfrider, Sun Villager, Go-Back, Refugee
(human) Hearthstone, Hoan G'tyasdofk

@age me= character's age

@skills me =
0-20 year old elves / humans start with 300 points.
21-100 year old elves (21-40 year old humans) start with 400 points.
100-500 year old elves (40-80 year old humans) start with 500 points. Characters gain 59 skill points 100 additional years, but cap out at 1000 with 700 points.


SKILLPOINTS
@skill me/[NAME]= [POINTS]
Skills above 80 must be @justified.
 
0-5 = Little to no knowledge
5-9 = Unskilled
10-19 = Beginner
20-59 = Competent
60-79 = Skilled
80-99 = Noteworthy
100-149 = Remarkable
150 - 300 = Expert
300+ = Legendary

 
I. Tracking, Hunting, Endurance, Riding, Tumbling, Fighting
II. Crafting, Gathering, Tanning, Cooking, Forging, Agriculture
III. Swimming, Climbing, Dancing, Singing, Weaving, Hiding
IIII. Lore (specialisation), History, Storytelling, Magic


MAGIC

@magic me/[NAME]= [POINTS]

25 skillpoints in magic results in 1 skillpoint towards allocation. ā€¸First tier of an ability must be bought in order to purchase subabilities. After 100 skill points have been converted, the cost of magic points doubles.

Magical ability increases with the amount of points spent on subabilities. Putting points into healing does not increase your skill in Shielding, but placing points in Shielding does increase your skill in Healing.

1- unskilled
2- average
4- good
6- excellent
8- mastery
10-  magical throwback
 
All first generation gliders have their additional 200 points automatically placed into Gliding, which would give them 6 points in Gliding. All second generation gliders automatically gain Gliding at Average.
Wolfriders, Gliders and Refugees automatically gain Sending at Average, and Go-Backs gain it at Unskilled.

Wolfriders automatically gain Animal Bonding at Unskilled. Chosen Gliders are suggested to place their points in Animal Knowledge (Hawks) to reflect the domesticated, rather than magical, bond that they have.

I. Sending (free)
* UPGRADE (1pt, repeatable)
* Blacksending (1 pt)
* Astral Projection (2 pt)
* Hypnosis (2 pt)
* Mental Shielding (2 pt)
* Physical Shielding (4pts)

I. Healing (2pts)
* UPGRADE (1pt, repeatable)
* Anti-Healing (2pts)
* Flesh-Shaping (2pts)
* Self-Shaping (4pts)

I. Shaping (1pt)
* Plantshaping (2pts)
* Rockshaping (2pts)
* Metalshaping (4pts)
* Watershaping (6pts)

I. Rare Abilities (2pt)
* Levitation (2pt) (free for Gliders)
* Shapeshifting (6pts)
* Firestarting (6pt)
* Magic Feeling (2pt)
* Animal Bonding (2pt) (free for Wolfriders)


Coral-shaping is categorized under flesh-shaping.

From:
Anonymous( )Anonymous This account has disabled anonymous posting.
OpenID( )OpenID You can comment on this post while signed in with an account from many other sites, once you have confirmed your email address. Sign in using OpenID.
User
Account name:
Password:
If you don't have an account you can create one now.
Subject:
HTML doesn't work in the subject.

Message:

 
Notice: This account is set to log the IP addresses of everyone who comments.
Links will be displayed as unclickable URLs to help prevent spam.

Profile

Two Moons MU*

August 2013

S M T W T F S
    123
45678910
11121314151617
18192021 222324
25262728293031

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 22nd, 2017 04:34 am
Powered by Dreamwidth Studios